using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CubeController : MonoBehaviour
{
    private Animator cubeAnimator;
    // Start is called before the first frame update
    void Start()
    {
        cubeAnimator = GetComponent<Animator>();
    }

    // Update is called once per frame
    void Update()
    {
    if(Input.GetKeyDown(KeyCode.Space))
        {
            cubeAnimator.SetTrigger("test");
        }
    }
}
